
In the video game The Binding of Isaac, players can unlock a red candle or a blue candle. The red candle is a variation of the candle item, unlocked after donating 400 coins, and deals more damage than the blue candle. The blue candle is considered better for blocking shots as it won't be destroyed by a flurry. The red candle, on the other hand, can be used to create flames that deal damage, light dark rooms, and burn enemies and bushes. It is also useful in situations where mob spawning can be controlled.
| Characteristics | Values |
|---|---|
| Red Candle | Blue Candle |
| Unlocked first | Unlocked after donating 900 coins |
| Can be used multiple times | Can be used only once per room |
| Red flame | Blue flame |
| 23 damage per tick | 23 damage per tick |
| Maximum of 115 damage per flame | Maximum of 276 damage per flame |
| Flame remains active until it deals a set amount of damage | Extinguishes after approximately 2 seconds |
| Can pass over pits | Can block shots |
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What You'll Learn

Red Candle is unlocked first, Blue Candle is unlocked after donating 900 coins
In The Binding of Isaac, the Red Candle is unlocked first, and the Blue Candle can be unlocked after donating 900 coins. The Red Candle is an unlockable activated item. When used, Isaac raises the candle above his head, and on pressing the fire button, a red flame is produced, similar to a Red Fire Place, in the chosen direction. The flame deals 23 damage per tick, with a maximum of 115 damage per flame. The Red Candle is also useful in situations where mob spawning can be controlled, such as beating Boss Rush or Greed Mode as The Lost.
The Blue Candle, on the other hand, produces a blue flame that extinguishes itself after approximately two seconds. The flame deals 23 damage per tick, with a maximum damage of around 276. The Blue Candle is considered better for blocking shots as it won't be destroyed by a flurry but will instead dissipate over time.
While the Red Candle can be used multiple times in a room, the Blue Candle can only be activated once per room. The Red Candle is also superior in terms of its ability to pass over pits, whereas the Blue Candle cannot.
The Blue Candle does, however, have the upper hand when it comes to damage. It inflicts significantly more damage than the Red Candle, but the flame fades more quickly. The Blue Candle is also capable of putting out fires and dead shopkeeper bodies.
In summary, while the Red Candle is unlocked first and offers advantages such as multiple uses per room and the ability to pass over pits, the Blue Candle, unlocked after donating 900 coins, surpasses it in terms of damage and shot-blocking capabilities. The decision between the two candles ultimately depends on the player's priorities and strategy in the game.
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Red Candle deals 23 damage per tick, up to 115 damage per flame
In The Binding of Isaac, the Red Candle is an unlockable activated item. When Isaac uses it, he raises the candle above his head and can shoot a red flame in a chosen direction by pressing the fire button. This flame deals 23 damage per tick and can hit up to 5 times, dealing a maximum of 115 damage per flame. The damage decreases as the flame shrinks, with the first hit dealing 23 damage, the second 17.5, and the last two ticks dealing 11.5 damage, for a maximum of 63.25 damage per flame. The flame also destroys enemy shots it comes into contact with, reducing its size each time until it is extinguished.
While the Red Candle is powerful, it does have some drawbacks. When Isaac holds the candle above his head, his movement speed is reduced. Additionally, the flame projectile will remain active in the room until it deals a set amount of damage, which can be useful or cumbersome depending on the situation.
The Red Candle is comparable to the Blue Candle in The Binding of Isaac. Some players argue that the Blue Candle is better for blocking shots as it won't be destroyed by a flurry, instead dissipating over time. The Blue Candle also deals more damage, but it does not leave a flame behind like the Red Candle.
Ultimately, the choice between the Red Candle and the Blue Candle depends on the player's preferences and the specific situation they are facing. Both candles have their advantages and can be useful in different scenarios.
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Blue Candle deals more damage but does not leave a flame behind
In The Binding of Isaac, the Blue Candle is considered by some to be the inferior version of the Red Candle. However, the Blue Candle does have its advantages.
The Blue Candle deals significantly more damage than the Red Candle, with a maximum damage of around 276 compared to the Red Candle's 115. The Blue Candle's flame also extinguishes itself after a fixed time of approximately two seconds, which can be useful if you don't want to leave a flame behind.
On the other hand, the Red Candle leaves a persistent flame that will remain active in the room until it deals a set amount of damage. This can be useful in situations where you want to control mob spawning, such as beating Boss Rush or Greed Mode as The Lost. The Red Candle also has a lower unlock requirement, as it only requires donating 400 coins compared to the Blue Candle's 900 coins.
Ultimately, the decision between the Blue Candle and the Red Candle depends on your playstyle and preferences. If you prefer dealing more damage and don't want to leave flames behind, the Blue Candle is a good choice. If you prefer having a persistent flame to control mob spawning and don't mind the lower damage, the Red Candle might be a better option.
It's worth noting that some players consider the Blue Candle to be better for blocking shots, as it won't be destroyed by a flurry and simply dissipates over time. This makes it a useful option for blocking incoming damage without having to worry about the candle being destroyed.
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Red Candle can be used to control mob spawning
In the video game The Binding of Isaac, the Red Candle is an unlockable activated item. When used, Isaac holds the candle above his head and can shoot a red flame in a chosen direction by pressing a fire button. The flame can pass over pits but cannot travel through obstacles. It deals 23 damage per tick and can hit up to 5 times, with the damage decreasing as the flame shrinks. The flame also destroys enemy shots, reducing in size each time until it is extinguished.
The Red Candle can be useful in situations where mob spawning can be controlled. For example, it can be used to beat Boss Rush or Greed Mode as The Lost. This strategy is time-consuming but can be effective if other sources of damage are weak or unreliable.
It is worth noting that while the Red Candle can be used to control mob spawning, it does not prevent mobs from spawning on its own. To prevent mobs from spawning, players can use light sources such as torches or beacons to light up the area, as mobs require a light level of 7 or less to spawn.
In the context of Hypixel SkyBlock, the Repelling Candle is an uncommon item that can be used to prevent mobs from spawning on a player's Private Island. This is different from the Red Candle in The Binding of Isaac, which does not have the same mob-repelling properties.
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Blue Candle is better for blocking shots
The Blue Candle is considered better for blocking shots in The Binding of Isaac: Rebirth. This is because, unlike the Red Candle, it won't be destroyed by a flurry of shots. Instead, the blue flame simply dissipates as time passes.
The Blue Candle is an unlockable item that can be activated once per room. When used, Isaac raises the candle above his head and shoots out a blue flame in the chosen direction. This flame deals 23 damage per tick and can do up to 184 damage to a single target or hit multiple targets. The maximum damage dealt by a single flame is around 276, dealing damage roughly 6 times per second. The flame remains active for a fixed time of approximately two seconds, dissipating regardless of how much damage it does.
The Red Candle, on the other hand, is an upgrade of the Blue Candle that can be unlocked by donating 400 coins. It can be activated multiple times per room. When used, Isaac raises the candle above his head and shoots out a red flame in the chosen direction. This flame deals 23 damage per tick and can hit up to 5 times, for a maximum of 115 damage per flame. The damage decreases as the flame shrinks, with the second hit dealing 17.5 damage and the last two ticks dealing 11.5 damage each. The red flame also destroys enemy shots, reducing its size each time until it is extinguished.
While the Red Candle is more consistent and allows for trap setup, the Blue Candle has the potential to deal more damage. It is also considered a better item due to its availability only in the higher-tier shop upgrade.
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Frequently asked questions
The Red Candle is an unlockable activated item in Binding of Isaac. When used, Isaac raises the candle above his head and can shoot a red flame in a chosen direction. The flame deals 23 damage per tick and can hit up to 5 times, with the damage decreasing as the flame shrinks.
The Candle is an unlockable activated item in Binding of Isaac. When used, Isaac raises the candle above his head and can shoot a blue flame in a chosen direction. The flame deals 23 damage per tick and extinguishes itself after approximately two seconds, with the damage decreasing over time.
The Red Candle is unlocked after donating 400 or 900 coins, while the Candle is unlocked after donating 900 coins. The Red Candle's damage diminishes based on the number of hits, while the Candle's damage diminishes over time. The Candle's flame also extinguishes itself after a set time.
The Red Candle is considered superior to the Candle as it can be used multiple times per room and deals more consistent damage. The Candle's damage decreases over time and it only activates once per room. However, the Candle is better for blocking shots as it dissipates over time and is not destroyed by enemy fire.











































